Showing posts with label wii. Show all posts
Showing posts with label wii. Show all posts

Monday, June 13, 2011

The Force Unleashed Who?



Last weekend I was able to blast through Star Wars: The Force Unleashed II (No pun intended). It is a rather short game and would have certainly been much better suited as DLC, but I got it for scratch so I can't complain. That's right, stop reading now if you want to hear a seething rant about what an insult this game was. Honestly, it's a fun game. There may be one QTE too many for a few people but other than that the action is fast, fun, and you feel powerful. Like really, really powerful.

As a matter of fact as Starkiller you are so ridiculously devastating to the Empire that one has to wonder. As you plow through company after company of nameless troopers you can't help but think "how is it that no one in episodes 4, 5, and 6 ever mentions that one jedi who took out like HALF the Empire by himself and started the rebellion." That really is the biggest fault of FU II (oh how clever, Lucas Arts) the story is so inconsequential while at the same time being hugely affective. In the words of Bart Simpson it manages to both "suck and blow".

I really like the idea behind the first game. A secret apprentice who ***SPOILER*** starts the rebellion then dies, the end. A sequel just didn't need to happen. But it did, and ***MORE SPOILERS*** It actually ended with sequel bait! I was absolutely blown away that this short of a game would end with a hook for a third game, and talk about consequence, they have captured Darth Vader.

I can absolutely see them carrying on this series until literally the first scene of A New Hope. On that note I'm actually a bit terrified that Lucas Arts will continue to make these games through the original trilogy, and I don't mean in that interesting retcon/alternate history way.


Bet you didn't know this was only moments after Starkiller was knocked out by Vader

God I hope no one at Lucas Arts reads my blog...

All in all I have to say that I did enjoy playing both Force Unleashed games far more then watching the prequel trilogy. The story is silly, but the game is fun to play. Though this time around you don't get to slaughter any Wookies, Jawas, or Ewoks... So points off for that I suppose.

Friday, April 15, 2011

Time For Wild Speculation!


The big N had a "leak" this week and it was a biggin. Provided all the information (from multiple sources, mind you) is true we will be getting a glimpse of a brand new Nintendo System at this years E3. This seems like a bit of a shock following so closely to the release of the 3DS, but with Nintendo's financial dominace the last few years this new platform has me curious.

Details are sketchy at best but preliminary reports indicate that this will indeed be a fully HD system, set to possibly even give the PS3 and 360 a run for their collective money... again. Also, while some reports are saying it will be backward compatible to the Wii, the primary focus of this console will be to grasp the "core demographic" once again. One leak has stated that the controller, as of now, features two analog sticks and a built in LED screen, which could possibly be a touch screen.

The code name for the project is "Cafe" which is odd, but hey, does anyone else remember the "Dolphin"? If I had to make a wild guess, which of course I will, I would say that "Cafe" is a good indicator that this system will be more focused on the social side. Nintendo has had issues with this before, the Wii was a bit of a disaster online, but the 3DS is certainly moving toward a social market and appeal. In addition, there will almost assuredly be 3DS interconnectivity.

Now that you have all the facts allow me to gush about how awesome this move is on Nintendo's part (please note I am in no way, shape, or form a Nintendo fanboy).

The Wii was a powerful force that took many by surprise. It was accessible but not to the point of alienating its core fans too much. While I do think the motion controls were gimmicky, it still managed to put out a fairly solid library of games, mountains of shovel ware excluded. Simply put, the Wii managed to put Nintendo in a very good position financially. You have to remember, Microsoft and Sony took a huge hit to the wallet the first several years of production while Nintendo was making a profit.


Now it is about 5 years later, the "average" cycle for a system, and Nintendo is ready to launch a new one... but where is the competition? Sony and Microsoft are both trying to stretch out the life of their respective systems for another 3, 4 or possibly even 5 years. That's why they introduced the Move and Kinect. That means Nintendo is going to be first to the market with a shiny new toy, and be the best on the market to beat.

Simply put, Nintendo is poised to dominate once again; core demographic, casual, social. Word is that Nintendo is already showing the build to third party developers, which could even mean a solid launch with good titles. Granted this is all just conjecture at this point. but the big N always seems to be a step ahead lately. There is a small, and I mean minute chance, that this system could go the way of the Dreamcast. There could be a gap in development between the established 360/PS3 crowd and developers might not be willing to take a chance on it. That said, however, this is a Nintendo console, so the majority of "must have" titles will be first party.

I don't know what will happen come 2012, but what I do know is that I am darn excited for E3 this year... maybe I'll try to get a press pass. I'm sure they wouldn't mind giving full press access to a nerd with a blog!

Friday, February 18, 2011

Only Slightly Delayed: Jurassic The Hunted


Well I was going to do an article on Trophies/Achievements but alas, I procrastinated and now someone else did it (and probably better). So instead I will now regale you with a story of why it's so awesome to be me, and how I had a fantastic time playing what many consider a bad game.

Jurassic: The Hunted is First Person Shooter set in the Bermuda Triangle where you shoot dinosaurs to your hearts content. If you didn't just high-five yourself after reading that blurb then you're probably not as excitable as I am about dinosaurs. J:H is also a b-movie, only it's a game… The gameplay is smooth and satisfying but the acting is abominable. The dialogue sounds like it was written by a 14 year old and all the motion capture seems like it was from marionettes, and it all ends up being amazing. These hackneyed elements combined with actually satisfying gameplay create a strangely mesmerizing experience. This is an extremely unique game. It is akin to Troll 2 or The Room, it is so awful, but still playable, so the poor elements become entertaining. This game squeezes in amongst the "so bad it's good" crowd.

The story goes something like this. Generic every-merc Dylan is on an escort mission with a "scientist" to the Bermuda Triangle when something goes horribly wrong. A magic mcguffin opens up and time goes haywire. Now you're on an island trying to find your team through waves of dinosaurs. Now, if shooting a dilophosaurus in the face on top of a volcano doesn't interest you then I'd suggest you stop reading now. For me, it's nirvana.

Being stuck in a time warp Dylan has to use whatever weapons he can find. These run the gambit from single shot Black Powder rifles to a Plasma Gun. Also, Jurassic: Hunted had an exploding bolt crossbow before it was cool. As I said before the mechanics in this game are great, the gunplay is fast and fluid and does not feel awkward at all. The addition of things like Civl War camps and World War 2 ships really helps add to the atmosphere of the mysterious circumstances you're in.

There is a Trophy/Achievement called "Clever Girl" that you get from being killed by a Raptor melee. Best Trophy Ever.

The environments get the job done, there's not much range (jungle, volcano, cave, jungle opening) but the game looks good enough. It's not eye candy, but it's not painful to look at, plus there aren't any screen tearing or slowdown issues, which is wonderful on a budget title. The one thing the game toted as it's unique feature was something called Adrenaline Mode, which is basically just bullet time BUT you can see the vital organs of the whatsitsaurus you're about to shoot giving you a tactical edge. Honestly, I think this feature works better than "traditional" bullet time. Adrenaline slows down everything, even you (unlike most games wherein bullet time you still have some semblance of speed). This means it's much more about your accuracy and less about you just slowing down time to cheat.

The game does have it's fair share of actual faults though. Segments are often repeated specifically "kill a ridiculous amount of dinos from a turret" and "kill a ridiculous amount of dinos from the fort you're in (that you need to repair)" These missions tend to outstay their welcome. Another downer; despite nazis being insinuated in the plot (a level where you travel to a u-boat) you never actually see any nazis. That would have been the cherry on top of this game to include nazis along with dinosaurs. Hilarious!

All in all, yes J:H is a budget title and it certainly shows in the story and acting departments, but honestly, the game as a whole is a laughably fun adventure. Plus it doesn't hurt that the game came out as a budget title ($40) and can now be found for $15 or less. While I know many will not enjoy this game the same way I did I can't help but feel it was one of the better games I've played in recent memory. If only because I was genuinely entertained and was laughing out loud at the atrocious dialogue.

Speaking of dinosaur games, check out the trailer for the new Jurassic Park Game from Telltale! I am so flippin excited for this one!

Latersaurus